![]() Notification for when a unit is close to death by miasma! Special thanks goes to Vice Virtuoso for writing the original version of this!.There is now a mouse over display while colony units are selected that predictions whether it is possible to build an outpost at a location, and the range of the outpost/colony.Additionaly, surface units will be faded while in orbital view Orbital units will now appear dimmed or faded if they are sleeping and the surface view is on.Most notably: orbital and civilian flags no longer overlap other unit flags and aircraft flags are now always visible A major overhaul of the unit flag/icon positioning that should fix a lot of potential confusion and small issues.In addition, there is also a map option to turn the feature off The minimap now expands when you click on it.Fast turns will automatically turn off for a particular player when you go war with then. Fast turns simply turn on quick combat and quick movement when it reaches that player's turn. This is done from the diplomacy / relationships tab, by clicking the checkbox next to the civ you want to enable fast turns for. You can now set 'fast turns' for each player on an individual basis, and you can even do this for aliens. ![]() This feature is defaulted to ON everytime you start or load a game, and can be turned off from the map options panel. The miasma inside fog of war shouldn't need this (as it glows). ![]() Added a map option that highlights all tiles that contain miasma that are outside of the fog of war.You can now see the Top Panel (that contains your yeilds, and other resource information) during diplomacy discussions with AI. PIXEL 3 CIVILIZATION BEYOND EARTH IMAGE MOD
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